Archive for the 'Film' Category

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La Planete Sauvage

July 13, 2007

Well, as promised here’s part 1 of ‘La Planete Sauvage’ from Youtube. Alas, it’s not subtitled or dubbed - but then again, who needs language when you have such trippy music and visuals? Oh, and the rest of it’s linked to from the Youtube page.

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Coal sculptures

July 12, 2007

Last Friday night’s excursion was a trip to see compellingly strange French SF animation ‘La Planete Sauvage’, plus a pre-film performance of some groovy improvised music from The Stargazer’s Assistant. The film was fantastic; the music was marvellous; but what really made the evening for me were David Smith’s coal sculptures, forming his exhibition ‘The Other Side of the Island’.

No words, for once; I took some pictures on the phone, so I’m going to let the work speak for itself.

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Matrices old and new

July 9, 2007

I’ve been pondering The Matrix movies lately. Key pieces of plot and character information were offered in animes, computer games, and so on. Back in the day, I thought this was lazy and exploitative. Now, I think I was wrong.

Narrative is getting old school. For thousands of years, the great public stories were built on mythology. Mythologies are inchoate tale masses, springing to life when the simply defined character traits of their protagonists encounter the rich complexities of life.

That narrative breadth was reflected in the variety of media employed to communicate those mythologies. Over the years, their stories were told orally, enacted ritually, depicted through sculpture, painting, illumination, even sung.

Narrative units were excerpted for use in churches or temples, in the house or workplace, or even just on personal amulets or altarpieces, giving a particular devotional emphasis as necessary.

By presenting a single story through multiple different media, that could be engaged with individually or taken together to form a whole, the Wachowskis were tapping into this very ancient set of narrative techniques.

They’re not the only people to do it. Throughout genre writing, this kind of multiplicity is being actively engaged with.

Take the Hellboy franchise, for example – now including comic books, novels, cartoons and feature films. Or the richly populated Star Trek universe, which can be explored through everything from the original episodes to fan fiction, boardgames to a (rather strange) small museum in Las Vegas.

What’s interesting is why it’s genre writing that’s working like this; and why (for a couple of centuries at least) fiction pulled away from this kind of multiple narrative.

Genre fiction’s always been at home with the episodic, the multiple; rooted in short stories, television series, radio serials and even comic books as much as in novels, it comes ready tooled for these kinds of story telling methodologies.

Over and above this, it’s enjoyed by a highly active – and very creative – fan base that’s very comfortable with reworking favoured narratives according to personal need.

And why did we step away from multiple narratives in the first place? For me, it’s linked to the rise of the literary novel as a discrete art form. Such novels are understood to present unique narrative universes, created by and under the control of single, named writers.

Only Dickens can write like Dickens; only Cervantes can write Don Quixote (tho’others tried and failed, as Cervantes successfully managed to defend his own turf against them). This kind of emphasis on individual, highly personal world creation militates against the kind of shared narratives I’ve been talking about.

So what’s going on? How to conclude? Really, by pointing out that genre writing is helping maintain a very ancient narrative tradition; and that literary writers are not the sole arbiters of what fiction is, and how it works.

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The Archers and their target

July 6, 2007

‘A Matter of Life and Death’ shows us two broken utopias. The most obvious one is heaven; a perfect machine that cares for all who enter it. Stress and shock are balmed on entry. Enmities are forgotten. Grief seems not to exist. There’s even cricket on the radio.

But it’s a fragile utopia; it can be broken by something as predictable as fog over the channel. Lost in the weather, a collector of souls misses his target, allowing the film’s protagonist to stay alive beyond his time, and fall in love.

As ever, it’s only when the utopia is broken that the drama can begin. The restoration of utopia means the breaking of hearts. How can the two be reconciled? They can’t, and so utopia remains perfect by admitting the possibility of its own imperfection.

What’s interesting is the implicit cause of that break. It’s the first mistake in a thousand years or so. Fog, one assumes, wouldn’t normally have such a catastrophic impact on the collection of the dead.

But, as the film tells us, this is an unusual night; there has been a thousand bomber raid over Europe – and, for every bomber, thousands upon thousands of deaths.

And so the film begins as the machineries of Heaven – overloaded by the vast quantities of souls they presumably have to capture – creak and break apart. The film presents as a comedy, but buried beneath it is buried vast tragedy; the dead lost to world war.

Utopia hasn’t been broken by a mistake. It’s been broken by us, pushing and pushing at it until that mistake becomes inevitable.

Oh, and what’s the second broken utopia? It’s this world, broken by loss – an emotion and an action that the film absolutely and rigorously represses.